Take a break
Take a Break
Music by Gisula : https://soundcloud.com/gisula/wednesday-morning
if you are having trouble consider looking at the HINTS and/or SOLUTION below!
Last update 09 August 2020: made the fifth puzzle more straightforward
A small game about breathing, stress, relaxation
Press Space Breath in, release to Breath out.
The game doesn't provide a lot of info on purpose, but you can find hints below, the more you scroll, the more it will spoil ! Full playthrough solution on the bottom.
I tried to make it as accessible as possible, it should playable with sound or visual only, but please comment if there are more things I can do to improve accessibility or bugs ! Press S to change character if you want
1-Hints (no spoilers)
2- Hints (medium spoilers)
3 - full solution
1-HINTS (no spoilers)
- Looks for patterns and try to match your Breath In/Out with movements in the world.
- There are 5 "puzzles" to solve.
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2-HINTS (Medium spoilers)
- Near the bench
- In the sky
- In the distance
- Foreground
- Near the tree
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3-SOLUTION
Puzzle | Breath IN when... | Breath OUT when... |
Lampost | Light turns On (buzz sound) | Light turns Off (buzz sound) |
Shooting Star | Star Appears and Flashes (twinkle sound) | Star Disappears and flashes (subtle twinkle sound) |
Car | Lights turn on and flashes when car start turning (Click sound) | Lights turn off (Click sound) |
Leaf (Foreground left bush) | When leaf start growing (anytime during Leaf moving sound) | When leaf detach and start flying (Abrupt leaf sound) |
Yellow Plant (near right tree) | When plant opens its leaves and reveal the yellow core (plant opening sound) | When plant closes down (plant closing sound) |
Status | Released |
Platforms | HTML5 |
Release date | Jun 11, 2020 |
Rating | Rated 4.7 out of 5 stars (48 total ratings) |
Author | Strook |
Genre | Puzzle, Rhythm |
Made with | Adobe Photoshop, Unity, 3ds Max |
Tags | 3D, Atmospheric, calm, Pixel Art, Relaxing, Short, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, Interactive tutorial, One button, Blind friendly, Textless |
Download
Development log
- Take a break - Update v1.1Aug 10, 2020
Comments
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The scenario the character is in feels earily familiar. Amazing atmosphere and smooth mechanics. Really forces you to get into the rhythm of the scene. Thank you for making this.
thanks a lot, glad you enjoyed it! Making the character relatable to the player was definitely on purpose!
I love the game mechanics if this, its so simple yet so calming, especially when you reach the solution :)
thanks a lot !
Fantastic aesthetic! I think the puzzles were great and the mechanic of trying to match the breathing with the different objects in the environment was really unique. I had to cheat though, I was stressing myself out trying to breathe with the character and not sure how fast I should be breathing out (especially the car in the background! Long long breathe out! Perhaps something visually colorwise or some kind of vignette to indicate how slowly or quickly I should be breathing out to time myself with the character. Fantastic job all around!
Thank you! I totally agree with your comment, I also match my breathing with the game and sometimes it hard to do
Something I would definitely improve if I do another one
What a beautiful work of art. Posting this on my LinkedIn, can I tag you?
sure! :)
thanks a lot!
This is such a simple and thoughtful game. It's so easy to start matching the breathing while playing, even without noticing, and that becomes very calming. The little puzzles were very cute and weren't frustrating in the least. Had a lot of fun. Wonderful music.
thank you so much, glad you enjoyed it!
Having the breathing of the player matching the rythm of the game was definitely my intention, i tried to research a bit some of the best breathing timing for relaxation ☺️
This was a beautiful surprise. It allowed me to breath deep during 5 minutes in the middle of work (it made me good, thanks!). Loved the calmness and the tasteful decisions like leaving us contemplating the city with that music and ambient sound at the end. Very nice.
Thank you so much for you comment, Im super happy you enjoyed it!
Very lovely game! The Main mechanic of the game is really straight forward, finding the puzzles and figuring out their patterns was fun, tho i admit i once accidentally solved one while i tried to go for another one, specifically the flower. The shooting star felt not too reliant on the little ding sound but i had to try a few times (i can't hear it well but i can see it being distracting when louder.) Aside that, i absolutely adore the graphics of this game, it is charming, the surroundings feels cozy and the composer did a fantastic job to give this game a extra layer of comfort, i actually just let the game be on idle for a bit and just, enjoy it all. Wonderful work on this ya'll, it's definitely a little precious gem! <3
thank you so much for your in-depth feedback, im so glad you finished it (and liked it :D)
I agree that the timing are overlapping a bit, it create some confusing win! Thanks again for playing !!!
Wow, idk what to do properly, but graphic and sound is pretty cool, thanks ^^
This was a beautiful break. Thank you :)
tysm for playing it !
High quality, relaxing, sensual.
The car pattern didn't come naturally to me, but the others had a calming rhythm.
Thanks for playing ! I agree the car is the most bizarre one..Will probably change it at some point
EDIT : changed it :D
Nice game!
thank you !
It really Is.
thanks a lot!